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Text Commands & Macros
Text Commands & Macros
Macros
User-defined macros are automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.

Creating Macros
1. Open main menu » Configuration to access the various in-game settings interface.
2. Click the Macros option and press the Enter key. This will open the macro display.
3. Highlight a macro slot using the cursor and press the Enter key. The title and body of the macro can now be input.
4. Highlight the macro slot preview to the right of the macro title and press the Enter key to select a macro icon. A list of available icons can be found in the Macro Icons section below.
5. When text input is complete, close the macro display.


Copying/Clearing Macros
To copy or clear macro text, simply select the relevant command from the user macro menu and press the Enter key. The functions of each command are as follows.

Copy: Copy the entire text of the selected macro for pasting. The original macro is unchanged.
Cut: Cut the entire macro for pasting. The original macro is deleted.
Paste: Paste the cut/copied macro into the selected slot. Information existing at the target location will be overwritten.
Clear: Clear the entire text of a selected macro.


Triggering Macros
1. Macro palettes can be displayed by pressing the Ctrl or Alt keys on a keyboard, or the buttons set to the Open Macros (Ctrl) or Open Macros (Alt) functions on a gamepad.
2. With the macro palette still open, select the macro to be triggered by pressing the corresponding number key on the keyboard, from 1 through 0, or by moving the cursor to the macro using the directional pad and then pressing the Accept/Confirm button on a gamepad.
Text Commands
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.

Chat
Command Help
/say(/s) [mes.] Sends a message to all PCs within a small radius.

The message will not be displayed if a PC has their [Say] chat filter turned on.
Typing /say or /s without a message switches the default chat mode to [Say].
/shout(/sh) [mes.] Sends a message to a specific PC within the same World.

This message cannot be seen by other PCs.
Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].
/tell(/t) [PC_name] [mes.] Sends a message to a specific PC within the same World.

This message cannot be seen by any other PCs.
Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].
/party(/p) [mes.] Sends a message to all members of your current party, regardless of their location.

Typing /party or /p without a message switches the default chat mode to [Party].
/linkshell(/l) [mes.] Sends a message to all members of your active linkshell, regardless of their location.

Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].
/echo(/e) [mes.] Displays a message that only you can see.
/chatmode(/cm) [chat mode] Set the default chat mode.
>>Example:
/chatmode party
(Changes default chat mode to party chat.)
The default mode will be deactivated after a single message if it is set to Shout.
When setting the default mode to Tell, you are still required to enter the recipient PC's name.
If no chat mode is specified, the current default setting will be displayed.

Actions
Command Help
/action(/ac) [action name] [target] Uses an action on a specified target.
This cannot be used with actions you have not yet learned, or when restricted by other factors.
/recast [action name] Displays time remaining until the specified action can be used again.
/equipaction(/eaction)
[slot] [action name]
Equips an action to a specified slot.
If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.
/actionqueue(/aq) [subcommand] Toggle the priority input feature for actions.
>>Subcommands:
on - Enable priority input.
off - Disable priority input.
Display whether priority input is enabled or disabled when no subcommand is specified.
/actioncancel(/acan) [subcommand] Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.
>>Subcommands:
on - Enable cancelling via the action bar.
off - Disable cancelling via the action bar.
Toggle between on and off when no subcommand is specified.

Targeting
Command Help
/targetmode(/tmode) [subcommand] Toggle between targeting modes.
>>Subcommands:
a - Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.
b - Activate targeting mode B. Use up and down to select a target filter, and left and right to cycle targets.
c - Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.
/battletargetmode(/btmode) [subcommand] Toggle targeting mode only for enemies that are engaged.
>>Subcommands:
on - Activate targeting mode.
off - Disable targeting mode.
Toggle on and off when no subcommand is specified.
/directtarget(/dtar) [subcommand] Toggle direct targeting on/off.
>>Subcommands:
on - Toggle direct targeting on. Press Accept/Confirm to select the nearest target, regardless of target filters.
off - Toggle direct targeting off.
Toggle between on and off when no subcommand is specified.
/targetpc Targets the closest PC within a certain radius.
/targetnpc Targets the closest NPC or enemy within a certain radius.
/targetenemy(/tenemy) Target the closest enemy.
/battletarget(/bt) Target the nearest engaged enemy.
/lockon Locks on to a target.
Reenter the command to toggle the lock off.
/autolockon(/autolock) [subcommand] Automatically lock onto targets.
>>Subcommands:
on - Enable automatic target lock.
off - Disable automatic target lock.
Toggle between enabled and disabled modes when no subcommand is specified.
/assist(/as) [player] Targets the target of a PC specified by a ‹t› or ‹p#› macro.
/subtarget(/st) [subcommand] Toggles subtargeting when executing commands directly from the action bar.
* Recommended when playing with a gamepad only (no mouse).
>>Subcommands:
on - Enable subtargeting.
off - Disable subtargeting.
Toggle between on and off when no subcommand is specified.
/facetarget(/ft) When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.

Equipment
Command Help
/equip [slot] [item name] Equips an item to a specified slot.
If an item name is omitted, the item currently equipped to that slot will be unequipped.
>>Gear Slots: main, sub, throwing, pack, pouch, head, body, shirt, legs, garment, hands, feet, waist, neck, ears, wrists, R.finger, L.finger.
/display [slot] [subcommand] Toggle the display of gear in the head or main hand slots.
>>Gear Slots:
main (valid in passive mode only), head
>>Subcommands:
on - Show the item equipped in the designated slot.
off - Hide the item equipped in the designated slot.
/job [subcommand] Toggle the job associated with your current class.
>>Subcommands:
on - Activate the associated job.
off - Deactivate the associated job.
Toggle between on and off when no subcommand is specified.

Party
Command Help
/partycmd(/pcmd) [subcommand] Executes various party commands.
>>Subcommands:
add [name] - Invite targeted PC to your party.
leave - Leave your current party.
kick [name] - Oust a PC from your party.
breakup - Dissolve your current party.
/join Accepts a party invite.
/decline Declines a party invite.

UI Display
Command Help
/actionbar(/abar) [subcommand] Toggle action bar display method.
>>Subcommands:
on - Always display action bar.
off - Display bar only when executing a command.
Toggle between on and off when no subcommand is specified.
/actionbarhelp(abarhelp) [subcommand] Display pop-up help text for action bars.
>>Subcommands:
on - Display help text.
off - Hide help text.
Toggle between on and off when no subcommand is specified.
/targetcursor(/tcursor) [subcommand] Set the default position of the target cursor.
>>Subcommands:
a - Set to central.
b - Set to floating.
c - Set to both central and floating.
/names [subcommand] Turns all name displays on/off.
>>Subcommands:
on - Turn names on.
off - Turn names off.
Toggle on and off when no subcommand is specified.
/enemylevel(/elevel) [subcommand] Display levels below enemies’ names.
>>Subcommands:
on - Display enemy levels.
off - Hide enemy levels.
Toggle between on and off when no subcommand is specified.
/enemyicon(/eicon) [subcommand] Display active and non-active icons for enemies.
>>Subcommands:
on - Display active (red) and non-active (green) icons.
off - Hide active (red) and non-active (green) icons.
Toggle between on and off when no subcommand is specified.
/enmity(/enm) [subcommand] Display enemy enmity icons.
>>Subcommands:
on - Display enmity icons next to enemies' HP bars.
off - Hide enmity icons.
Toggle between on and off when no subcommand is specified.
/away [subcommand] Changes your online status to Away.
>>Subcommands:
on - Display Away icon.
off - Hide Away Icon
Toggle between on and off when no subcommand is specified.
/countdown(/count) [value] Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). Countdown length is 5 seconds when no value is specified.
* Words and numbers displayed will not appear in screenshots.

Menus
Command Help
/loot Opens your Loot List.
/friendlist(/flist) Opens your Friend List.
/blacklist(/blist) Displays your blacklist.
/map Opens the current area map.
/supportdesk(/helpdesk) Opens the Help Desk menu.
/logout Begins the logout process.
/shutdown Log out and exit the game.

Configuration
Command Help
/shadow [subcommand] Toggle the display of character shadows.
>>Subcommands:
on - Enable character shadows.
off - Disable character shadows.
Toggle between enabled and disabled modes when no subcommand is specified.
/dusteffect(/dust) [subcommand] Toggle the display of graphic effects left by characters feet.
>>Subcommands:
on - Enable effects made by feet.
off - Disable effects made by feet.
Toggle between enabled and disabled modes when no subcommand is specified.
/physics [subcommand] Toggle realistic physics effects.
>>Subcommands:
on - Enable realistic physics effects.
off - Disable realistic physics effects.
Toggle between enabled and disabled modes when no subcommand is specified.
/profanity [subcommand] Toggle the profane language filter.
>>Subcommands:
on - Enable the language filter.
off - Disable the language filter.
Toggle between enabling and disabling modes when no subcommand is specified.
/scrollingbattletext(/sbt) [subcommand] Toggle the display of damage and other combat information.
>>Subcommands:
on - Enable graphic combat text.
off - Disable graphic combat text.
Toggle between enabled and disabled modes when no subcommand is specified.
/extendeddraw(/edraw) [subcommand] Extend the range at which graphics are drawn.
>>Subcommands:
on - Enable extended drawing.
off - Disable extended drawing.
Toggle between enabled and disabled modes when no subcommand is specified.
/textclear(/tc) [number 1–2] [subcommand] Toggle the text auto-hide feature for the designated log window (1 or 2). Text will be hidden after 60 seconds.
>>Subcommands:
on - Turn on the log text hide feature.
off - Turn off the log text hide feature.
Toggle between on and off when no subcommand is specified.
/camera(/cam) [subcommand] Set the current camera position as default when no subcommand is specified.
>>Subcommands:
reset - Reset position to system default.
/uilock [subcommand] Prevents movement or resizing of UI elements.
>>Subcommands:
on - Lock the position and size of all UI elements.
off - Unlock the position and size of all UI elements.
Toggle between on and off when no subcommand is specified.
/macrobar(/mbar) [subcommand] Toggle the continuous display of the macro bar.
>>Subcommands:
on - Display or hide the macro bar with a single press of Ctrl or Alt.
off - Display the macro bar by holding down Ctrl or Alt.
Toggle between on and off when no subcommand is specified.
/uihelp [subcommand] Display pop-up help text for each UI element.
>>Subcommands:
on - Display help text.
off - Hide help text.
Toggle between on and off when no subcommand is specified.

Player Search
Command Help
/search(/who) Search condition 1 search condition 2, etc. Search for players using the designated conditions. Results are displayed in the player search interface.
>>Subcommands
The following conditions can be applied to filter the search. Refer to this separate table for more details.
Status
Class
Level
Job
Grand Company Affiliation
Area
Language
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. Searches can also be made using words found in the auto-translate dictionary. For more details on language settings in FINAL FANTASY Config, please refer to Settings.

Other
Command Help
/? /[command_name] Gives a detailed explanation of specified command. Abbreviations can be used.
If a command name is incomplete or does not exist, similar commands will be listed.
*  All names used with these commands must be one word or in quotation marks.
/wait [wait time] A macro command for adjusting the pause between commands.
A wait time amount of 1 equals one second.
The maximum wait time allowed is 60.
If the wait time amount is over 60, it will be counted as 0.
/battlemode(/bm) [subcommand] Toggles between active and passive mode.
>>Subcommands:
on - Switch to active mode.
off - Switch to passive mode.
Toggle between active and passive mode when no subcommand is specified.
/item [item name] [target name] Uses an item on the specified target.
Cannot be used with items that are not in your inventory, or when restricted by other factors.
/marking(/enemysign)
[number (1–8)] [target]
Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8.
>>Example:
/enemysign 1(Set sign type 1 on target.)
/automove Continue walking/running in the current direction you are moving.
Move in the opposite direction to cancel.
/check [target name] Checks targeted player.
/clock Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.
/random(/dice) [value] Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.
Rolls will be between 0 and 100 when no value is designated.
/equiplinkshell(/el) [subcommand] Activate the desginated linkshell.
>>Subcommands:
LS name - Equip linkshell of the designated name. Quotation marks are required for names containing a space.
LS number - Equip linkshell corresponding to designated number.
Unequip active linkshell when no subcommand is specified.
Emotes
*Using the motion subcommand together with any emote other than those formed with the /emote command will display the physical action only, with no accompanying message in the log.

Special
Command Help
/sit (/lounge) [subcommand] Certain emotes have special sitting equivalents.
Also sits your character in a chair if the chair is nearby.

* Moving while seated will cause your character to stand.
>>Subcommands:
on – Switch to a sitting position.
off– Switch to standing position.
Toggle between sitting and standing when no subcommand is specified.

Salutations
Command Help
/bow Perform a bow.
/grandcompanysalute (/gcsalute) Perform your Grand Company's salute.
* Cannot be performed by those of Recruit rank.
/goodbye Bid farewell.
/kneel Kneel in respect.
/salute Perform a salute.
/wave Wave your hand.
/welcome Make a welcoming gesture.

Emotes & Signs
Command Help
/blowkiss Blow a kiss.
/cheer Cheer enthusiastically.
/congratulate Offer congratulations.
/me Motion to yourself.
/deny Strongly disagree.
/no Disagree.
/pray Offer solemn words of prayer to the Twelve or whatever gods it is you keep.
/psych Psych yourself up.
/think Become lost in thought.
/thumbsup Strongly agree.
/yes Nod in approval.

Actions & Movements
Command Help
/airquotes Make air quotes.
* Motion not accompanied by a log message.
/clap Applaud.
/dance Start dancing.
/doze Start dozing off.
/grovel Fall to your knees in unworthiness.
/pose Strike a pose.
/stagger Stagger for a moment.
/stretch Stretch.
/surprised Act surprised.

Signals & Instructions
Command Help
/beckon Make a beckoning motion.
/examineself Admire yourself.
/lookout Scan the area.
/point Point at something.
/poke Make a poking gesture.

Positive Reactions
Command Help
/blush Blush with embarrassment.
/chuckle Chuckle in amusement.
/comfort Make a consoling gesture.
/happy Display extreme happiness.
/joy Express joy.
/laugh Burst out laughing.
/rally Give encouragement.
/soothe Make a comforting gesture.

Negative Reactions
Command Help
/angry Be angry.
/cry Break into tears.
/disappointed Convey utter disappointment.
/doubt Appear doubtful.
/fume Express disappointment.
/furious Be furious.
/huh Express confusion.
/panic Start to panic.
/shocked Act shocked.
/shrug Shrug.
/sulk Wallow in self-pity.
/upset Express disgust.
Placeholders
The following placeholder commands are also available for chatting and text commands.
Targeting Placeholders
Command Help
<t> Displays current target name.
<me> Displays your character's name.
<p0> Party Member 0. Displays your character's name.
<p1> Party Member 1. Displays name of first party member in list.
<p2> Party Member 2. Displays name of second party member in list.
<p3> Party Member 3. Displays name of third party member in list.
<p4> Party Member 4. Displays name of fourth party member in list.
<p5> Party Member 5. Displays name of fifth party member in list.
<p6> Party Member 6. Displays name of sixth party member in list.
<p7> Party Member 7. Displays name of seventh party member in list.
<st> Subtarget.
<stpc> Displays available PC subtargets.
<stnpc> Displays available NPC subtargets.
<stenemy> Displays available engageable enemy subtargets.
<stenmity> Displays available engaged enemy subtargets.
<stparty> Displays available party member subtargets.
<lastat> Displays the last enemy that attacked you.

Non-Targeting Placeholders
Command Help
<hp> Displays current HP and maximum HP.
Example: 150/200
<hpp> Displays current HP as a percentage.
Example: 75%
<mp> Displays current MP and maximum MP.
Example: 75/100
<mpp> Displays current MP as a percentage.
Example: 75%
<tp> Displays current TP.
Example: 3000
<lastst> Displays name of last subtarget.
<pos> Display’s coordinates of current location.
<sign0> Displays ally sign 0.
<sign1> Displays ally sign 1.
<sign2> Displays ally sign 2.
<sign3> Displays ally sign 3.
<sign4> Displays ally sign 4.
<sign5> Displays ally sign 5.
<sign6> Displays ally sign 6.
<sign7> Displays ally sign 7.
Macro Icons
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