General attributes
Term Description
HP Hit Points. Decrease when you take damage. If they fall to zero, you will be knocked out.
MP Magic Points. Required to use magic and perform certain actions.
TP Tactical Points. Required to perform certain actions. Attacking (and being attacked by) an enemy will increase these points. A character’s TP will not decrease as long as an enemy holds enmity for that character.

Term Description
Strength (STR) Phyiscal attack power
Damage bonus to pugilist, gladiator, marauder, and lancer weapons
Ease of logging
Vitality (VIT) Reduction of sustained damage
Enhancing magic potency
Maximum HP
Damage bonus to marauder weapons
Ease of mining
Dexterity (DEX) Physical accuracy
Block rate
Parry rate
Damage bonus to archer weapons
Ease of fishing
Intelligence (INT) Attack magic potency
Damage bonus to pugilist weapons
Number of items acquired by botanists
Mind (MND) Healing magic potency
Magic accuracy
Damage bonus to gladiator, thaumaturge, and conjurer weapons
Number of items acquired by miners
Piety (PIE) Magic evasion
Enfeebling magic potency
Maximum MP
Damage bonus to archer, lancer, thaumaturge, and conjurer weapons
Number of items acquired by fishers
Fire / Water / Lightning / Wind / Earth / Ice Reduces the amount of damage taken from elemental attacks and affects the number of shards acquired in gathering.
Attack Power Affects the damage made through physical attacks.
Accuracy Affects the accuracy of physical attacks.
Defense Affects the amount of damage taken from physical attacks.
Evasion Increases the chance of avoiding physical attacks.
Attack Magic Potency Affects the amount of damage dealt through attack magic.
Enfeebling Magic Potency Bolsters the effectiveness and success rate of enfeebling magic.
Healing Magic Potency Affects the amount of HP restored through healing magic.
Enhancement Magic Potency Bolsters the effectiveness of enhancement magic.
Magic Accuracy Affects the accuracy of magic spells.
Magic Evasion Reduces the amount of damage taken from and increases the chance of avoiding magic attacks.